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Old Sep 14, 2007, 02:12 PM // 14:12   #1
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Will review and repost at some point, thank you for the feedback and suggestions.

Last edited by wilderness; Sep 15, 2007 at 12:07 PM // 12:07..
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Old Sep 14, 2007, 02:26 PM // 14:26   #2
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Final thrust in a DS build is quite counterproductive realy (as you'll lose all your adrenalin).

Also, the attribute setup is rather odd, a simple 12+1+3 sword - 10+1 tactics - 8+1 strength will do better, as flail is easely maintained at 9 strength. also the heal difference between 9 strength and 11 strength is only 7 (60 as opposed to 67) yet due to the higher tactics you'll actually get a better heal.
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Old Sep 14, 2007, 02:31 PM // 14:31   #3
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Quote:
Originally Posted by RotteN
Final thrust in a DS build is quite counterproductive realy (as you'll lose all your adrenalin).

Also, the attribute setup is rather odd, a simple 12+1+3 sword - 10+1 tactics - 8+1 strength will do better, as flail is easely maintained at 9 strength. also the heal difference between 9 strength and 11 strength is only 7 (60 as opposed to 67) yet due to the higher tactics you'll actually get a better heal.
Thanks; I'm always really messy with the finer points of these things. Updated with your suggestions makes much more sense.
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Old Sep 14, 2007, 03:21 PM // 15:21   #4
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To the OP,
i like your build, it's very effective and simple to use and i don't really see any flaws. But you mentioned the other build you liked and i must say:
that build is absolutely shit. A warrior 'spamming' Necrosis, and not using his weapon to maximum effectiveness? That build=fail.
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Old Sep 14, 2007, 03:30 PM // 15:30   #5
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Quote:
Originally Posted by Pericles
But you mentioned the other build you liked and i must say:
that build is absolutely shit. A warrior 'spamming' Necrosis, and not using his weapon to maximum effectiveness? That build=fail.
Try using it, it actually works very well.

While it's supposed to be quirky and fun, it's also effective: I used this build to beat the entire primary chain of EoTN with no difficulty. It was VERY useful against monks and bosses in particular.

I like to make builds that aren't obvious, it keeps me interested in the game and it's a challenge to find original ideas that work well. And I found the Plague Nuker build to work just fine

Last edited by wilderness; Sep 14, 2007 at 03:36 PM // 15:36..
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Old Sep 14, 2007, 03:42 PM // 15:42   #6
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- Go /P to use [wiki]Enduring Harmony[/wiki] so you will have a long lasting FGJ.
- Get rid of Sever/Gash/FInal thrust. It simply doesn't work well with DS-PLJ combo, where you will spam DS which will renew itself.
- Put [wiki]"Save Yourselves!"[/wiki] in this bar. As DS will grants you +10AD in hit, you will spam SY! always, granting an effective constant +100 armor for any ally in your earshot.
-[wiki]"Finish Him!"[/wiki] is quite shitty if you ask me. With the overadre you'll got, you would benefit a lot using Adren-based PVE skills, like Norn [wiki]"Dodge This!"[/wiki], to make sure Dragon slash will hit so you always resplensih your AD pool, or Dwarf [wiki]Brawling Headbutt[/wiki], which, used with a constant AD flow from DS and KD gauntlets, will actually knock-lock any opponent, including boss non-immune to KD ones.
The DS-FGJ combo can so much be abused in so many ways. Your build is quite far from being as broken as it could be.

Last edited by glountz; Sep 14, 2007 at 03:47 PM // 15:47..
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Old Sep 14, 2007, 06:36 PM // 18:36   #7
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Thank you for the suggestions; I'll review this when I have the time.
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Old Sep 15, 2007, 01:48 AM // 01:48   #8
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if you're using finish him there's no reason to waste room on sever+gash as you get the dw from that.
so you can use DS->Standing->S&M
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Old Sep 15, 2007, 02:27 AM // 02:27   #9
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Finish Him and Gash are too redundant. One or the other.
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Old Sep 15, 2007, 07:16 AM // 07:16   #10
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/agreed...
Personally, I'd Sever/Gash for the most part - DS would have it charged whenever you need to DW summat - and I'd use the spare skill for Save Yourselves! because it's pure awesomesauce on a DSlasher.
In areas where the stuff don't bleed, you can go S&M or Galrath Slash and Finish Him! to keep the DW, albeit on a 15s recharge.
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